Playstyle
19 Qiyana games
Playstyle radar
19 gamesCompared with Emerald junglers, blended with other Qiyana players.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
70
of 100
Damage
Damage per minute and share of the team's damage
91
of 100
Farming
CS pace, gold income and early-lane farm
25
of 100
Vision
Vision score, control wards and ward clears
30
of 100
Objectives
Epic monsters, objective damage and plates
46
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
63
of 100
What to work on
19 gamesFarmingStart here
CS / min
6.1 vs 7.2 typical
Catch the side wave between fights instead of standing in the river.
Objectives
Epic monsters / game
2.1 vs 2.7 typical
Be at the dragon pit before it spawns, not after the fight is over.
Vision
Vision score / min
0.87 vs 1.00 typical
Put a ward down on every back and sweep the river before objectives.
Not a priority
Strengths
Kills / min
0.45 vs 0.30
100 of 100 against Qiyana players, and it matters: the better half of Qiyana junglers wins 67% of games, the other half 33%.
Turret plates / game
7.4 vs 4.2
92 of 100 against Qiyana players, and it matters: the better half of Qiyana junglers wins 78% of games, the other half 28%.
Damage / min
1015 vs 809
90 of 100 against Qiyana players, and it matters: the better half of Qiyana junglers wins 60% of games, the other half 40%.
Identity
Carry
The team's damage runs through them.
Among junglers, damage leads at 100 of 100, built on 1015 damage a minute and 25% team damage share. Vision trails at 33, with 0.2 control wards a game.
Among junglers
Qiyana junglers with above-median CS a minute win 70% of games; below it, 30%.
Qiyana junglers with above-median epic monsters a game win 77% of games; below it, 23%.
Qiyana junglers with above-median vision score a minute win 55% of games; below it, 45%.