Items, runes and champions as they exist in the game right now, including how each one differs in ARAM, Arena, URF and the rest. Synced from the official League wiki and DDragon every few hours.
TFT Client is moving to its own standalone client starting on November 4th, 2026. You can expect this patch to be larger than usual. We are making sure that it's as easy as clicking a button to swap between League of Legends and Teamfight Tactics whenever you want.
Despite this upcoming separation, all existing Teamfight Tactics cosmetics will remain usable in League. The first batch of TFT-only Little Legends will arrive on December 1st, 2026, with December 15th, 2026 marking the date of full separation for TFT cosmetics including emotes and icons.
After this patch, you'll be able to fully opt out of TFT downloads in League patches. To make this possible, 26.22 will be a larger download than usual.
Five-Hit Proc Damage: (15 + 5% bonus Attack Speed + 0.15% total Ability Haste)% Missing Health ⇒ 17% Missing Health
Titan's Resolve
Stacks of Juggernauting required for each Juggernauting level: 10 ⇒ 7
Weapon of Destiny
Flat Armor Penetration Scalar: 35 ⇒ 20
Flat Magic Penetration Scalar: 25 ⇒ 15
Percent Armor Penetration Scalar: 0.25 ⇒ 0.15
Percent Magic Penetration Scalar: 0.15 ⇒ 0.09
Systems
Butcher's Bridge and Koeshin's Crossing: Unavailable ⇒ Enabled
Bugfixes
Fixed a bug where using Get Jinxed when killed by the fountain turret caused the player to not be able to move.
Fixed a bug where Jeweled Gauntlet was not giving the correct Critical Strike chance with escAPADe and ADAPt.
Fixed the tooltip for the Bee Band headliner to match its effect in game.
Fixed a bug with Crimson Cobalt where some champion's empowered basic attacks were not consuming the mark.
Fixed a bug where the Pentakill headliner was not offering an upgrade to Udyr's ultimate at level 18.
Fixed a bug where Karma's Mantra empowered abilities were not counting towards damage for the Ultimate Damage K/DA band mission.
Fixed a bug where some Superstar mission descriptions were not properly displaying.
Fixed a bug where Mosh Monster's slowing effect persisted after death.
Fixed a bug where Weapon of Destiny would swap which item is empowered if the empowered item transforms.
1 rune
Buff
Searing Brilliance
Projectile base damage reduced to 4 to 30 from 8 to 30.Nerf
Minion damage stored increased to 55% from 50%.Buff
Radiant Barrage
Ability name changed to Radiant Barrage from Radiant Volley.
Initial base damage reduced to 60 at all ranks from 60 to 160.Nerf
Initial AP ratio reduced to 25% AP from 55% AP.Nerf
Subsequent base damage increased to 5 to 25 from 5 to 13.Buff
Subsequent AP ratio increased to 8% AP from 5% AP.Buff
New Effect: Cooldown is now reduced by 0.5 to 1 seconds if the volley hits an enemy champion.Buff
Mana cost reduced to 60 to 80 from 70 to 90.Buff
Explosion radius reduced to 200 units from 225.Nerf
Missile speed reduced to 3200 from 3800.Nerf
Rebuttal - Reworked
New icon.
New Active:Mel unleashes a 400-unit nova in the area around her for 2 seconds which destroys all non-turret enemy projectiles that collide with it. Mel and allies that come into contact with it are granted a 50 to 170(+ 50% AP)shield and 10% to 30%(+ 4% per 100 AP)bonus movement speed, both lasting 2 seconds. Destroying a projectile stores it as a bolt, up to 7 times per source enemy. After the nova expires, the bolts home to the respective source, dealing 35 to 55(+ 10% AP)magic damage, reduced to 5 to 25(+ 5% AP) for subsequent bolts.Adj.
Cooldown reduced to 30 to 24 seconds from 38 to 26.Buff
Mana cost increased to 100 to 0 from 80 to 0.Nerf
Solar Snare
Root duration reduced to 0.8 to 1 seconds from 1.5 at all ranks.Nerf
New Effect: Root duration is now increased to up to 1.6 to 2.2 seconds based on missile distance travelled.Adj.
Slow changed to 20 to 40% from 30% at all ranks.Adj.
Mana cost reduced to 40 to 80 from 50 to 90.Buff
Golden Eclipse
Cooldown reduced to 120 to 60 seconds from 120 to 80.Buff