Playstyle
12 games
Playstyle radar
12 gamesRated against players in each role of all ranks, blended with players on the same champions.
Archetype
Early read
A few more games and this playstyle gets a name. The shape so far:
Objectives carries this profile at 87 of 100, built on 1191 objective damage a minute and 3.8 epic monsters a game. Survivability trails at 59, with 10% time spent dead.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
62
of 100
Damage
Damage per minute and share of the team's damage
76
of 100
Farming
CS pace, gold income and early-lane farm
72
of 100
Vision
Vision score, control wards and ward clears
66
of 100
Objectives
Epic monsters, objective damage and plates
87
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
59
of 100