Playstyle
22 games
Playstyle radar
22 gamesCompared with Silver mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
71
of 100
Damage
Damage per minute and share of the team's damage
83
of 100
Farming
CS pace, gold income and early-lane farm
73
of 100
Vision
Vision score, control wards and ward clears
44
of 100
Objectives
Epic monsters, objective damage and plates
87
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
71
of 100
What to work on
22 gamesFarmingStart here
CS at 10 min
71.8 vs 78.1 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Strengths
Gold / min
547 vs 457
100 of 100 against Karthus players, and it matters: the better half of Karthus mid laners wins 68% of games, the other half 36%.
Objective damage / min
505 vs 321
100 of 100 against Karthus players, and it matters: the better half of Karthus mid laners wins 75% of games, the other half 29%.
Epic monsters / game
1.9 vs 1.0
97 of 100 against Karthus players, and it matters: the better half of Karthus mid laners wins 80% of games, the other half 41%.
Identity
Carry
The team's damage runs through them.
Among mid laners, damage leads at 91 of 100, built on 37% team damage share and 1387 damage a minute. Vision trails at 42, with 1.4 wards cleared a game. For a Karthus player that is the expected shape: against other Karthus players, vision sits near the median.
Among mid laners
Karthus mid laners with above-median CS at 10 min win 57% of games; below it, 47%.