Playstyle
55 games
Playstyle radar
55 gamesCompared with Master+ mid laners, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
36
of 100
Damage
Damage per minute and share of the team's damage
56
of 100
Farming
CS pace, gold income and early-lane farm
35
of 100
Vision
Vision score, control wards and ward clears
81
of 100
Objectives
Epic monsters, objective damage and plates
49
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
24
of 100
What to work on
55 gamesSurvivabilityStart here
Deaths / min
0.25 vs 0.21 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
13% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Aggression
Solo kills / game
1.2 vs 1.9 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Strengths
Vision score / min
1.04 vs 0.73
99 of 100 against mid laners, and it matters: the better half of Master+ mid laners wins 56% of games, the other half 48%.
Control wards / game
2.6 vs 0.6
86 of 100 against mid laners, and it matters: the better half of Master+ mid laners wins 55% of games, the other half 49%.
Identity
Vision Keeper
Controls the map with wards and sweeps.
Among mid laners, vision leads at 84 of 100, built on 1.04 vision score a minute and 2.4 control wards a game. Survivability trails at 28, with 13% time spent dead.
Among mid laners
Master+ mid laners with fewer deaths a minute than the median win 71% of games; with more, 33%.
In your wins 0.20, in your losses 0.31 · 28W 27L
Master+ mid laners with less time spent dead than the median win 68% of games; with more, 36%.
In your wins 11%, in your losses 15% · 28W 27L
Master+ mid laners with above-median solo kills a game win 61% of games; below it, 43%.
In your wins 1.8, in your losses 0.8 · 28W 27L