Playstyle
16 games
Playstyle radar
16 gamesCompared with Platinum mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
41
of 100
Damage
Damage per minute and share of the team's damage
36
of 100
Farming
CS pace, gold income and early-lane farm
38
of 100
Vision
Vision score, control wards and ward clears
34
of 100
Objectives
Epic monsters, objective damage and plates
47
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
56
of 100
What to work on
16 gamesVisionStart here
Vision score / min
0.57 vs 0.75 typical
Put a ward down on every back and sweep the river before objectives.
Objectives
Turret plates / game
6.2 vs 8.2 typical
Push for plates after a won trade instead of resetting.
Damage
Damage / min
763 vs 812 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Not a priority
Strengths
Epic monsters / game
1.4 vs 1.0
72 of 100 against mid laners, and it matters: the better half of Platinum mid laners wins 76% of games, the other half 39%.
Identity
All-Rounder
No axis stands out above the pack.
Among mid laners, survivability leads at 54 of 100, built on 0.19 deaths a minute and 10% time spent dead. Vision trails at 33, with 0.58 vision score a minute.
Among mid laners
Platinum mid laners with above-median vision score a minute win 54% of games; below it, 45%.
Platinum mid laners with above-median turret plates a game win 76% of games; below it, 27%.
Platinum mid laners with above-median damage a minute win 60% of games; below it, 39%.