Playstyle
52 games
Playstyle radar
52 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
37
of 100
Damage
Damage per minute and share of the duo's damage
48
of 100
Frontline
Damage soaked and mitigated for the duo
65
of 100
Utility
Healing and shielding for the duo
77
of 100
Control
Crowd control uptime and immobilizations
50
of 100
Mechanics
Skillshots landed and dodged
34
of 100
What to work on
52 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
MechanicsStart here
Skillshots dodged / min
2.7 vs 3.5 typical
Keep moving between casts; a 2v2 punishes standing still.
Control
CC seconds / min
1.7 vs 2.1 typical
Layer crowd control into the duo's damage windows to lock a round down.
Strengths
Damage mitigated / min
3573 vs 2642
70 of 100 against Arena players, and it matters: the better half of Arena players wins 49% of games, the other half 18%.
Ally heal + shield / min
201 vs 51
77 of 100 against Arena players, and it matters: the better half of Arena players wins 37% of games, the other half 32%.
Heals + shields / min
201 vs 51
77 of 100 against Arena players, and it matters: the better half of Arena players wins 37% of games, the other half 32%.
Identity
Guardian
Keeps the duo standing with heals and shields.
Among Arena players, utility leads at 77 of 100, built on 201 ally heal + shield a minute and 201 heals + shields a minute. Mechanics trails at 34, with 2.7 skillshots dodged a minute.
Among Arena players
Arena players with above-median skillshots dodged a minute win 41% of games; below it, 25%.
In your wins 3.4, in your losses 2.2 · 19W 33L
Arena players with above-median CC seconds a minute win 41% of games; below it, 26%.
In your wins 2.3, in your losses 1.4 · 19W 33L