Playstyle
41 games
Playstyle radar
41 gamesCompared with Master+ top laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
53
of 100
Damage
Damage per minute and share of the team's damage
68
of 100
Farming
CS pace, gold income and early-lane farm
26
of 100
Vision
Vision score, control wards and ward clears
26
of 100
Objectives
Epic monsters, objective damage and plates
44
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
38
of 100
What to work on
41 gamesFarmingStart here
CS / min
6.0 vs 7.0 typical
Catch the side wave between fights instead of standing in the river.
Farming
CS at 10 min
54.2 vs 68.5 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Aggression
Solo kills / game
1.9 vs 2.7 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Not a priority
Identity
Carry
The team's damage runs through them.
Among top laners, damage leads at 72 of 100, built on 24% team damage share and 881 damage a minute. Vision trails at 22, with 1.6 wards cleared a game.
Among top laners
Kled top laners with above-median CS a minute win 59% of games; below it, 43%.
In your wins 6.8, in your losses 5.7 · 17W 24L
Kled top laners with above-median CS at 10 min win 55% of games; below it, 47%.
In your wins 35.1, in your losses 42.6 · 17W 24L
Kled top laners with above-median solo kills a game win 61% of games; below it, 43%.
In your wins 3.0, in your losses 1.6 · 17W 24L