Playstyle
34 games
Playstyle radar
34 gamesCompared with Diamond mid laners, blended with Diamond players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
65
of 100
Damage
Damage per minute and share of the team's damage
64
of 100
Farming
CS pace, gold income and early-lane farm
43
of 100
Vision
Vision score, control wards and ward clears
83
of 100
Objectives
Epic monsters, objective damage and plates
57
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
36
of 100
What to work on
34 gamesSurvivabilityStart here
Deaths / min
0.28 vs 0.21 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
14% vs 11% typical
Avoid the late death that costs a minute of the map when every second counts.
Farming
CS / min
6.5 vs 7.2 typical
Catch the side wave between fights instead of standing in the river.
Strengths
Solo kills / game
3.9 vs 2.0
93 of 100 against mid laners, and it matters: the better half of Diamond mid laners wins 60% of games, the other half 41%.
Kills / min
0.32 vs 0.25
75 of 100 against mid laners, and it matters: the better half of Diamond mid laners wins 62% of games, the other half 33%.
Vision score / min
1.15 vs 0.72
100 of 100 against mid laners, and it matters: the better half of Diamond mid laners wins 52% of games, the other half 44%.
Identity
Vision Keeper
Controls the map with wards and sweeps.
Among mid laners, vision leads at 84 of 100, built on 4.9 control wards a game and 1.10 vision score a minute. Survivability trails at 35, with 12% time spent dead.
Among mid laners
Diamond mid laners with fewer deaths a minute than the median win 66% of games; with more, 29%.
In your wins 0.18, in your losses 0.31 · 17W 17L
Diamond mid laners with less time spent dead than the median win 63% of games; with more, 33%.
In your wins 9%, in your losses 16% · 17W 17L
Diamond mid laners with above-median CS a minute win 53% of games; below it, 42%.
In your wins 6.9, in your losses 6.8 · 17W 17L