Playstyle
14 games
Playstyle radar
14 gamesCompared with Gold junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
18
of 100
Damage
Damage per minute and share of the team's damage
1
of 100
Farming
CS pace, gold income and early-lane farm
11
of 100
Vision
Vision score, control wards and ward clears
70
of 100
Objectives
Epic monsters, objective damage and plates
50
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
17
of 100
What to work on
14 gamesFarmingStart here
CS / min
5.3 vs 6.7 typical
Catch the side wave between fights instead of standing in the river.
Survivability
Time spent dead
14% vs 9% typical
Avoid the late death that costs a minute of the map when every second counts.
Survivability
Deaths / min
0.25 vs 0.18 typical
Stay out of the fog when the enemy jungler is unseen.
Not a priority
Strengths
Epic monsters / game
3.9 vs 3.2
77 of 100 against Shaco players, and it matters: the better half of Shaco junglers wins 82% of games, the other half 29%.
Vision score / min
1.34 vs 0.95
97 of 100 against Shaco players, and it matters: the better half of Shaco junglers wins 56% of games, the other half 46%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among junglers, vision leads at 72 of 100, built on 1.25 vision score a minute and 2.2 control wards a game. Damage trails at 2, with 12% team damage share.
Among junglers
Shaco junglers with above-median CS a minute win 68% of games; below it, 34%.
Shaco junglers with less time spent dead than the median win 71% of games; with more, 31%.
Shaco junglers with fewer deaths a minute than the median win 74% of games; with more, 28%.