Playstyle
37 games
Playstyle radar
37 gamesCompared with Diamond top laners, blended with Diamond players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
56
of 100
Damage
Damage per minute and share of the team's damage
63
of 100
Farming
CS pace, gold income and early-lane farm
55
of 100
Vision
Vision score, control wards and ward clears
28
of 100
Objectives
Epic monsters, objective damage and plates
48
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
37
of 100
What to work on
37 gamesSurvivabilityStart here
Time spent dead
14% vs 12% typical
Avoid the late death that costs a minute of the map when every second counts.
Survivability
Deaths / min
0.25 vs 0.22 typical
Stay out of the fog when the enemy jungler is unseen.
Vision
Vision score / min
0.61 vs 0.79 typical
Put a ward down on every back and sweep the river before objectives.
Strengths
Kills / min
0.29 vs 0.19
95 of 100 against top laners, and it matters: the better half of Diamond top laners wins 60% of games, the other half 35%.
Gold / min
467 vs 413
91 of 100 against top laners, and it matters: the better half of Diamond top laners wins 66% of games, the other half 30%.
Solo kills / game
4.5 vs 2.4
100 of 100 against top laners, and it matters: the better half of Diamond top laners wins 58% of games, the other half 41%.
Identity
Carry
The team's damage runs through them.
Among top laners, damage leads at 67 of 100, built on 25% team damage share and 898 damage a minute. Vision trails at 27, with 0.68 vision score a minute.
Among top laners
Diamond top laners with less time spent dead than the median win 62% of games; with more, 33%.
In your wins 12%, in your losses 16% · 15W 22L
Diamond top laners with fewer deaths a minute than the median win 65% of games; with more, 30%.
In your wins 0.22, in your losses 0.29 · 15W 22L
Diamond top laners with above-median vision score a minute win 51% of games; below it, 44%.
In your wins 0.58, in your losses 0.74 · 15W 22L