Playstyle
10 games
Playstyle radar
10 gamesCompared with Platinum top laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
60
of 100
Damage
Damage per minute and share of the team's damage
62
of 100
Farming
CS pace, gold income and early-lane farm
40
of 100
Vision
Vision score, control wards and ward clears
8
of 100
Objectives
Epic monsters, objective damage and plates
58
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
49
of 100
What to work on
10 gamesFarmingStart here
CS / min
6.7 vs 7.2 typical
Catch the side wave between fights instead of standing in the river.
Farming
CS at 10 min
52.7 vs 70.8 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Vision
Vision score / min
0.47 vs 0.80 typical
Put a ward down on every back and sweep the river before objectives.
Strengths
Epic monsters / game
1.9 vs 0.7
100 of 100 against Qiyana players, and it matters: the better half of Qiyana top laners wins 70% of games, the other half 40%.
Objective damage / min
773 vs 426
100 of 100 against Qiyana players, and it matters: the better half of Qiyana top laners wins 76% of games, the other half 31%.
Kills / min
0.38 vs 0.28
80 of 100 against Qiyana players, and it matters: the better half of Qiyana top laners wins 69% of games, the other half 37%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among top laners, damage leads at 69 of 100, built on 825 damage a minute and 22% team damage share. Vision trails at 9, with 0.59 vision score a minute.
Among top laners
Qiyana top laners with above-median CS a minute win 62% of games; below it, 45%.
Qiyana top laners with above-median CS at 10 min win 57% of games; below it, 50%.
Qiyana top laners with above-median vision score a minute win 56% of games; below it, 50%.