Playstyle
60 games
Playstyle radar
60 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
38
of 100
Damage
Damage per minute and share of the duo's damage
38
of 100
Frontline
Damage soaked and mitigated for the duo
40
of 100
Utility
Healing and shielding for the duo
58
of 100
Control
Crowd control uptime and immobilizations
71
of 100
Mechanics
Skillshots landed and dodged
49
of 100
What to work on
60 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
DamageStart here
Damage / min
1377 vs 1552 typical
Commit abilities early in the round instead of saving them; rounds are short.
Frontline
Damage taken share
10% vs 11% typical
Body-block for the duo partner; the seconds you buy decide rounds.
Strengths
CC seconds / min
3.2 vs 2.1
82 of 100 against Arena players, and it matters: the better half of Arena players wins 41% of games, the other half 26%.
Identity
Controller
Locks enemies down and wins the round.
Among Arena players, control leads at 71 of 100, built on 3.2 CC seconds a minute and 40.3 immobilizations a game. Placement trails at 38, with 3.8 average placement.
Among Arena players
Arena players with above-median damage a minute win 56% of games; below it, 10%.
This season, in your wins 1831, in your losses 1047 · 30W 39L
Arena players with above-median damage taken share win 36% of games; below it, 30%.
This season, in your wins 10%, in your losses 10% · 30W 39L