Playstyle
34 games
Playstyle radar
34 gamesCompared with Gold supports, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
42
of 100
Damage
Damage per minute and share of the team's damage
52
of 100
Utility
Healing, shielding, lockdown and saves for allies
53
of 100
Vision
Vision score, control wards and ward clears
47
of 100
Objectives
Epic monsters, objective damage and plates
46
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
19
of 100
What to work on
34 gamesSurvivabilityStart here
Deaths / min
0.27 vs 0.19 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
10% vs 8% typical
Avoid the late death that costs a minute of the map when every second counts.
Vision
Control wards / game
4.0 vs 5.0 typical
Buy a control ward on most backs and place it where the next fight happens.
Strengths
Ally saves / game
6.55 vs 0.36
100 of 100 against supports, and it matters: the better half of Gold supports wins 55% of games, the other half 48%.
Ally heal + shield / min
306 vs 81
100 of 100 against supports, and it matters: the better half of Gold supports wins 52% of games, the other half 47%.
Identity
Guardian
Keeps the team standing with heals and shields.
Among supports, utility leads at 63 of 100, built on 4.03 ally saves a game and 200 heals + shields a minute. Survivability trails at 20, with 0.28 deaths a minute.
Among supports
Gold supports with fewer deaths a minute than the median win 66% of games; with more, 32%.
In your wins 0.25, in your losses 0.30 · 16W 18L
Gold supports with less time spent dead than the median win 64% of games; with more, 34%.
In your wins 10%, in your losses 13% · 16W 18L
Gold supports with above-median control wards a game win 53% of games; below it, 47%.
In your wins 2.6, in your losses 2.9 · 16W 18L