Playstyle
60 games
Playstyle radar
60 gamesCompared with junglers of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
36
of 100
Damage
Damage per minute and share of the team's damage
22
of 100
Farming
CS pace, gold income and early-lane farm
21
of 100
Vision
Vision score, control wards and ward clears
31
of 100
Objectives
Epic monsters, objective damage and plates
36
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
19
of 100
What to work on
60 gamesSurvivabilityStart here
Deaths / min
0.27 vs 0.20 typical
Stay out of the fog when the enemy jungler is unseen.
Farming
CS / min
6.0 vs 6.9 typical
Catch the side wave between fights instead of standing in the river.
Survivability
Time spent dead
14% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Not a priority
Identity
All-Rounder
No axis stands out above the pack.
Among junglers, objectives leads at 39 of 100, built on 6.8 turret plates a game and 418 objective damage a minute. Survivability trails at 20, with 14% time spent dead.
Among junglers
junglers with fewer deaths a minute than the median win 74% of games; with more, 26%.
This season, in your wins 0.23, in your losses 0.30 · 28W 46L
junglers with above-median CS a minute win 67% of games; below it, 33%.
This season, in your wins 4.6, in your losses 4.9 · 28W 46L
junglers with less time spent dead than the median win 71% of games; with more, 29%.
This season, in your wins 11%, in your losses 15% · 28W 46L