Playstyle
14 games
Playstyle radar
14 gamesCompared with Silver bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
16
of 100
Damage
Damage per minute and share of the team's damage
10
of 100
Farming
CS pace, gold income and early-lane farm
28
of 100
Vision
Vision score, control wards and ward clears
44
of 100
Objectives
Epic monsters, objective damage and plates
36
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
57
of 100
What to work on
14 gamesDamageStart here
Damage / min
479 vs 797 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Aggression
Solo kills / game
0.3 vs 0.8 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Aggression
Kills / min
0.16 vs 0.26 typical
Convert the leads you build into kills on the map instead of resetting on them.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among bot laners, survivability leads at 57 of 100, built on 0.19 deaths a minute and 10% time spent dead. Damage trails at 11, with 12% team damage share.
Among bot laners
Silver bot laners with above-median damage a minute win 61% of games; below it, 37%.
Silver bot laners with above-median solo kills a game win 61% of games; below it, 45%.
Silver bot laners with above-median kills a minute win 65% of games; below it, 33%.