Playstyle
41 games
Playstyle radar
41 gamesCompared with Diamond junglers, blended with Diamond players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
43
of 100
Damage
Damage per minute and share of the team's damage
37
of 100
Farming
CS pace, gold income and early-lane farm
39
of 100
Vision
Vision score, control wards and ward clears
43
of 100
Objectives
Epic monsters, objective damage and plates
37
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
46
of 100
What to work on
41 gamesObjectivesStart here
Objective damage / min
791 vs 930 typical
Hit the objective while the team holds the area instead of chasing.
Objectives
Turret plates / game
3.3 vs 4.2 typical
Push for plates after a won trade instead of resetting.
Farming
Gold / min
443 vs 459 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Strengths
CS at 10 min
4.7 vs 2.8
90 of 100 against junglers. Keep it; it is part of how the games get won.
Identity
All-Rounder
No single lean, a bit of everything.
An even profile among junglers: survivability peaks at 47 while damage sits at 35, and nothing strays far from the middle of the pack. Games are won a little bit of everywhere.
Among junglers
Diamond junglers with above-median objective damage a minute win 77% of games; below it, 18%.
In your wins 820, in your losses 491 · 15W 26L
Diamond junglers with above-median turret plates a game win 76% of games; below it, 24%.
In your wins 7.5, in your losses 2.6 · 15W 26L
Diamond junglers with above-median gold a minute win 69% of games; below it, 26%.
In your wins 471, in your losses 385 · 15W 26L