Playstyle
16 games
Playstyle radar
16 gamesCompared with mid laners of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
23
of 100
Damage
Damage per minute and share of the team's damage
18
of 100
Farming
CS pace, gold income and early-lane farm
9
of 100
Vision
Vision score, control wards and ward clears
28
of 100
Objectives
Epic monsters, objective damage and plates
33
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
41
of 100
What to work on
16 gamesDamageStart here
Damage / min
649 vs 861 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Farming
CS / min
5.6 vs 7.3 typical
Catch the side wave between fights instead of standing in the river.
Farming
Gold / min
356 vs 429 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Not a priority
Identity
All-Rounder
No axis stands out above the pack.
Among mid laners, survivability leads at 42 of 100, built on 0.24 deaths a minute and 13% time spent dead. Farming trails at 7, with 353 gold a minute.
Among mid laners
mid laners with above-median damage a minute win 61% of games; below it, 39%.
mid laners with above-median CS a minute win 56% of games; below it, 44%.
mid laners with above-median gold a minute win 69% of games; below it, 31%.