Playstyle radar
13 gamesCompared with Diamond bot laners, blended with Diamond players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
37
of 100
Damage
Damage per minute and share of the team's damage
52
of 100
Farming
CS pace, gold income and early-lane farm
38
of 100
Vision
Vision score, control wards and ward clears
42
of 100
Objectives
Epic monsters, objective damage and plates
45
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
51
of 100
What to work on
13 gamesFarmingStart here
CS / min
7.5 vs 7.7 typical
Catch the side wave between fights instead of standing in the river.
Objectives
Turret plates / game
8.4 vs 9.1 typical
Push for plates after a won trade instead of resetting.
Strengths
Kills / min
0.33 vs 0.27
72 of 100 against bot laners, and it matters: the better half of Diamond bot laners wins 65% of games, the other half 30%.
Team damage share
26% vs 24%
70 of 100 against bot laners, and it matters: the better half of Diamond bot laners wins 52% of games, the other half 44%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among bot laners, damage leads at 51 of 100, built on 26% team damage share and 956 damage a minute. Aggression trails at 33, with 8% first blood rate.
Among bot laners
Diamond bot laners with above-median CS a minute win 56% of games; below it, 39%.
Diamond bot laners with above-median turret plates a game win 78% of games; below it, 19%.