Playstyle
33 games
Playstyle radar
33 gamesRated against Master+ players in each role, blended with players on the same champions.
Archetype
Guardian
Keeps the team standing with heals and shields.
Utility carries this profile at 67 of 100, built on 385 heals + shields a minute and 385 ally heal + shield a minute. Aggression trails at 46, with 0.09 kills a minute. That is the Enchanter trade: aggression is not where this class wins games.
Traits
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
46
of 100
Damage
Damage per minute and share of the team's damage
53
of 100
Utility
Healing, shielding, lockdown and saves for allies
67
of 100
Vision
Vision score, control wards and ward clears
59
of 100
Objectives
Epic monsters, objective damage and plates
55
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
54
of 100