Playstyle
30 games
Playstyle radar
30 gamesCompared with Diamond top laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
38
of 100
Damage
Damage per minute and share of the team's damage
42
of 100
Farming
CS pace, gold income and early-lane farm
31
of 100
Vision
Vision score, control wards and ward clears
40
of 100
Objectives
Epic monsters, objective damage and plates
28
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
14
of 100
What to work on
30 gamesSurvivabilityStart here
Deaths / min
0.27 vs 0.17 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
14% vs 9% typical
Avoid the late death that costs a minute of the map when every second counts.
Objectives
Epic monsters / game
0.5 vs 0.8 typical
Be at the dragon pit before it spawns, not after the fight is over.
Strengths
Damage / min
847 vs 748
73 of 100 against Anivia players, and it matters: the better half of Anivia top laners wins 60% of games, the other half 44%.
Wards cleared / game
3.3 vs 1.9
87 of 100 against Anivia players. Keep it; it is part of how the games get won.
Team damage share
23% vs 21%
72 of 100 against Anivia players. Keep it; it is part of how the games get won.
Identity
All-Rounder
No axis stands out above the pack.
Among top laners, vision leads at 44 of 100, built on 2.7 wards cleared a game and 0.79 vision score a minute. Survivability trails at 20, with 0.31 deaths a minute.
Among top laners
Anivia top laners with fewer deaths a minute than the median win 70% of games; with more, 35%.
In your wins 0.23, in your losses 0.35 · 10W 20L
Anivia top laners with less time spent dead than the median win 68% of games; with more, 36%.
In your wins 14%, in your losses 16% · 10W 20L
Anivia top laners with above-median epic monsters a game win 72% of games; below it, 34%.
In your wins 0.6, in your losses 0.7 · 10W 20L