Playstyle
16 games
Playstyle radar
16 gamesRated against Master+ players in each role, blended with players on the same champions.
Archetype
Guardian
Keeps the team standing with heals and shields.
Utility carries this profile at 73 of 100, built on 505 heals + shields a minute and 505 ally heal + shield a minute. Aggression trails at 42, with 0.1 solo kills a game. That is the Enchanter trade: aggression is not where this class wins games.
Where to improve
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
42
of 100
Damage
Damage per minute and share of the team's damage
45
of 100
Utility
Healing, shielding, lockdown and saves for allies
73
of 100
Vision
Vision score, control wards and ward clears
58
of 100
Objectives
Epic monsters, objective damage and plates
64
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
64
of 100