Playstyle
27 games
Playstyle radar
27 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
37
of 100
Damage
Damage per minute and share of the duo's damage
33
of 100
Frontline
Damage soaked and mitigated for the duo
44
of 100
Utility
Healing and shielding for the duo
32
of 100
Control
Crowd control uptime and immobilizations
39
of 100
Mechanics
Skillshots landed and dodged
44
of 100
What to work on
27 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
DamageStart here
Damage / min
1346 vs 1552 typical
Commit abilities early in the round instead of saving them; rounds are short.
Control
Immobilizations / game
24.2 vs 33.6 typical
Land the lockdown on the carry, not the frontliner.
Damage
Team damage share
10% vs 11% typical
Add your damage to every trade your partner takes.
Identity
Contender
Solid across the board.
An even profile among Arena players: frontline peaks at 44 while utility sits at 32, and nothing strays far from the middle of the pack. Games are won a little bit of everywhere.
Among Arena players
Arena players with above-median damage a minute win 56% of games; below it, 10%.
In your wins 2125, in your losses 810 · 11W 16L
Arena players with above-median immobilizations a game win 39% of games; below it, 28%.
In your wins 32.6, in your losses 18.4 · 11W 16L
Arena players with above-median team damage share win 41% of games; below it, 26%.
In your wins 10%, in your losses 9% · 11W 16L