Playstyle
16 games
Playstyle radar
16 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
58
of 100
Damage
Damage per minute and share of the duo's damage
32
of 100
Frontline
Damage soaked and mitigated for the duo
57
of 100
Utility
Healing and shielding for the duo
70
of 100
Control
Crowd control uptime and immobilizations
65
of 100
Mechanics
Skillshots landed and dodged
69
of 100
What to work on
16 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
DamageStart here
Damage / min
1339 vs 1552 typical
Commit abilities early in the round instead of saving them; rounds are short.
Damage
Team damage share
10% vs 11% typical
Add your damage to every trade your partner takes.
Strengths
CC seconds / min
2.9 vs 2.1
75 of 100 against Arena players, and it matters: the better half of Arena players wins 41% of games, the other half 26%.
Skillshots hit / min
1.2 vs 0.7
72 of 100 against Arena players, and it matters: the better half of Arena players wins 38% of games, the other half 29%.
Identity
Guardian
Keeps the duo standing with heals and shields.
Among Arena players, utility leads at 70 of 100, built on 161 ally heal + shield a minute and 161 heals + shields a minute. Damage trails at 32, with 10% team damage share.
Among Arena players
Arena players with above-median damage a minute win 56% of games; below it, 10%.
Arena players with above-median team damage share win 41% of games; below it, 26%.