Playstyle radar
60 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
58
of 100
Damage
Damage per minute and share of the duo's damage
72
of 100
Frontline
Damage soaked and mitigated for the duo
60
of 100
Utility
Healing and shielding for the duo
53
of 100
Control
Crowd control uptime and immobilizations
81
of 100
Mechanics
Skillshots landed and dodged
52
of 100
last 60season115 games
What to work on
60 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
Nothing stands out below the norm
Every rated stat sits at or above what is typical for Arena players. The strengths below are where the margin is widest.
Strengths
Damage / min
2017 vs 1552
79 of 100 against Arena players, and it matters: the better half of Arena players wins 56% of games, the other half 10%.
CC seconds / min
3.7 vs 2.1
98 of 100 against Arena players, and it matters: the better half of Arena players wins 41% of games, the other half 26%.
Identity
Controller
Locks enemies down and wins the round.
Among Arena players, control leads at 81 of 100, built on 3.7 CC seconds a minute and 42.8 immobilizations a game. Mechanics trails at 52, with 3.6 skillshots dodged a minute.
Among Arena players