Playstyle
52 games
Playstyle radar
52 gamesCompared with Diamond junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
36
of 100
Damage
Damage per minute and share of the team's damage
16
of 100
Farming
CS pace, gold income and early-lane farm
43
of 100
Vision
Vision score, control wards and ward clears
58
of 100
Objectives
Epic monsters, objective damage and plates
61
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
82
of 100
What to work on
52 gamesDamageStart here
Damage / min
497 vs 707 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Farming
CS / min
6.3 vs 6.9 typical
Catch the side wave between fights instead of standing in the river.
Farming
Gold / min
422 vs 459 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Not a priority
Strengths
Time spent dead
7% vs 10%
96 of 100 against junglers, and it matters: the better half of Diamond junglers wins 68% of games, the other half 27%.
Deaths / min
0.14 vs 0.20
95 of 100 against junglers, and it matters: the better half of Diamond junglers wins 71% of games, the other half 24%.
Turret plates / game
6.0 vs 4.2
80 of 100 against junglers, and it matters: the better half of Diamond junglers wins 76% of games, the other half 24%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among junglers, survivability leads at 85 of 100, built on 0.14 deaths a minute and 7% time spent dead. Damage trails at 15, with 17% team damage share.
Among junglers
Diamond junglers with above-median damage a minute win 57% of games; below it, 38%.
In your wins 694, in your losses 538 · 27W 25L
Diamond junglers with above-median CS a minute win 65% of games; below it, 30%.
In your wins 7.6, in your losses 6.2 · 27W 25L
Diamond junglers with above-median gold a minute win 69% of games; below it, 26%.
In your wins 480, in your losses 389 · 27W 25L