Playstyle
30 games
Playstyle radar
30 gamesCompared with Diamond mid laners, blended with players on the same champions.
Identity
All-Rounder
No axis stands out above the pack.
Among mid laners, survivability leads at 60 of 100, built on 9% time spent dead and 0.20 deaths a minute. Damage trails at 17, with 570 damage a minute.
Among mid laners
What to work on
30 gamesDamageStart here
Damage / min
627 vs 847 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Ahri mid laners with above-median damage a minute win 62% of games; below it, 40%.
In your wins 602, in your losses 545 · 13W 17L
Objectives
Objective damage / min
133 vs 290 typical
Hit the objective while the team holds the area instead of chasing.
Ahri mid laners with above-median objective damage a minute win 77% of games; below it, 25%.
In your wins 455, in your losses 123 · 13W 17L
Farming
Gold / min
362 vs 424 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Ahri mid laners with above-median gold a minute win 71% of games; below it, 31%.
In your wins 388, in your losses 356 · 13W 17L
Not a priority
Strengths
Wards cleared / game
3.8 vs 2.6
72 of 100 against Ahri players, and it matters: the better half of Ahri mid laners wins 55% of games, the other half 48%.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
29
of 100
Damage
Damage per minute and share of the team's damage
19
of 100
Farming
CS pace, gold income and early-lane farm
31
of 100
Vision
Vision score, control wards and ward clears
54
of 100
Objectives
Epic monsters, objective damage and plates
25
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
54
of 100