Playstyle
36 games
Playstyle radar
36 gamesCompared with Emerald mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
53
of 100
Damage
Damage per minute and share of the team's damage
60
of 100
Farming
CS pace, gold income and early-lane farm
46
of 100
Vision
Vision score, control wards and ward clears
25
of 100
Objectives
Epic monsters, objective damage and plates
36
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
16
of 100
What to work on
36 gamesSurvivabilityStart here
Deaths / min
0.32 vs 0.21 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
16% vs 11% typical
Avoid the late death that costs a minute of the map when every second counts.
Objectives
Epic monsters / game
0.5 vs 0.9 typical
Be at the dragon pit before it spawns, not after the fight is over.
Strengths
Solo kills / game
3.4 vs 2.2
76 of 100 against mid laners, and it matters: the better half of Emerald mid laners wins 61% of games, the other half 42%.
Kills / min
0.31 vs 0.25
70 of 100 against mid laners, and it matters: the better half of Emerald mid laners wins 63% of games, the other half 35%.
Team damage share
28% vs 24%
84 of 100 against mid laners. Keep it; it is part of how the games get won.
Identity
All-Rounder
No axis stands out above the pack.
Among mid laners, damage leads at 59 of 100, built on 27% team damage share and 904 damage a minute. Survivability trails at 14, with 15% time spent dead.
Among mid laners
Emerald mid laners with fewer deaths a minute than the median win 67% of games; with more, 31%.
In your wins 0.22, in your losses 0.36 · 13W 23L
Emerald mid laners with less time spent dead than the median win 64% of games; with more, 34%.
In your wins 13%, in your losses 17% · 13W 23L
Emerald mid laners with above-median epic monsters a game win 76% of games; below it, 39%.
In your wins 0.7, in your losses 0.4 · 13W 23L