Playstyle
18 games
Playstyle radar
18 gamesCompared with Emerald junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
37
of 100
Damage
Damage per minute and share of the team's damage
40
of 100
Farming
CS pace, gold income and early-lane farm
23
of 100
Vision
Vision score, control wards and ward clears
41
of 100
Objectives
Epic monsters, objective damage and plates
40
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
23
of 100
What to work on
18 gamesFarmingStart here
CS / min
6.1 vs 7.2 typical
Catch the side wave between fights instead of standing in the river.
Survivability
Deaths / min
0.25 vs 0.18 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
13% vs 9% typical
Avoid the late death that costs a minute of the map when every second counts.
Not a priority
Identity
All-Rounder
No axis stands out above the pack.
Among junglers, objectives leads at 43 of 100, built on 2.6 epic monsters a game and 804 objective damage a minute. Farming trails at 25, with 5.6 CS a minute.
Among junglers
Ekko junglers with above-median CS a minute win 69% of games; below it, 32%.
Ekko junglers with fewer deaths a minute than the median win 76% of games; with more, 25%.
Ekko junglers with less time spent dead than the median win 72% of games; with more, 29%.