Playstyle radar
37 gamesCompared with Gold top laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
35
of 100
Damage
Damage per minute and share of the team's damage
26
of 100
Farming
CS pace, gold income and early-lane farm
21
of 100
Vision
Vision score, control wards and ward clears
29
of 100
Objectives
Epic monsters, objective damage and plates
33
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
45
of 100
What to work on
37 gamesFarmingStart here
CS / min
4.6 vs 6.8 typical
Catch the side wave between fights instead of standing in the river.
Damage
Damage / min
563 vs 773 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Objectives
Objective damage / min
203 vs 369 typical
Hit the objective while the team holds the area instead of chasing.
Not a priority
Identity
All-Rounder
No axis stands out above the pack.
Among top laners, survivability leads at 44 of 100, built on 9% time spent dead and 0.21 deaths a minute. Farming trails at 24, with 3.9 CS a minute.
Among top laners
Gold top laners with above-median CS a minute win 57% of games; below it, 42%.
In your wins 3.4, in your losses 4.2 · 12W 25L
Gold top laners with above-median damage a minute win 59% of games; below it, 40%.
In your wins 527, in your losses 446 · 12W 25L
Gold top laners with above-median objective damage a minute win 72% of games; below it, 27%.
In your wins 439, in your losses 141 · 12W 25L