Playstyle
17 games
Playstyle radar
17 gamesRated against players in each role of all ranks, blended with players on the same champions.
Archetype
Carry
The team's damage runs through them.
Damage carries this profile at 77 of 100, built on 19% team damage share and 733 damage a minute. Utility trails at 42, with 0 ally heal + shield a minute. For a Brand player that is the expected shape: against other Brand players, utility sits near the median.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
51
of 100
Damage
Damage per minute and share of the team's damage
77
of 100
Utility
Healing, shielding, lockdown and saves for allies
42
of 100
Vision
Vision score, control wards and ward clears
72
of 100
Objectives
Epic monsters, objective damage and plates
73
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
59
of 100