Playstyle
10 games
Playstyle radar
10 gamesCompared with Emerald bot laners, blended with players on the same champions.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among bot laners, survivability leads at 71 of 100, built on 0.18 deaths a minute and 9% time spent dead. Aggression trails at 15, with 0.14 kills a minute.
Among bot laners
What to work on
10 gamesDamageStart here
Damage / min
601 vs 870 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Emerald bot laners with above-median damage a minute win 62% of games; below it, 36%.
Objectives
Objective damage / min
232 vs 467 typical
Hit the objective while the team holds the area instead of chasing.
Emerald bot laners with above-median objective damage a minute win 78% of games; below it, 20%.
Objectives
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
16
of 100
Damage
Damage per minute and share of the team's damage
16
of 100
Farming
CS pace, gold income and early-lane farm
Epic monsters / game
0.6 vs 1.4 typical
Be at the dragon pit before it spawns, not after the fight is over.
Emerald bot laners with above-median epic monsters a game win 75% of games; below it, 31%.
Strengths
Deaths / min
0.15 vs 0.23
97 of 100 against bot laners, and it matters: the better half of Emerald bot laners wins 67% of games, the other half 31%.
Time spent dead
7% vs 10%
88 of 100 against bot laners, and it matters: the better half of Emerald bot laners wins 64% of games, the other half 34%.
CS / min
8.2 vs 7.6
76 of 100 against bot laners, and it matters: the better half of Emerald bot laners wins 57% of games, the other half 41%.
38
of 100
Vision
Vision score, control wards and ward clears
56
of 100
Objectives
Epic monsters, objective damage and plates
14
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
70
of 100