Playstyle
28 games
Playstyle radar
28 gamesCompared with Emerald junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
60
of 100
Damage
Damage per minute and share of the team's damage
73
of 100
Farming
CS pace, gold income and early-lane farm
50
of 100
Vision
Vision score, control wards and ward clears
33
of 100
Objectives
Epic monsters, objective damage and plates
46
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
47
of 100
What to work on
28 gamesAggressionStart here
First blood rate
0% vs 6% typical
Set up the early fight with the jungler instead of waiting for it to happen.
Not a priority
Strengths
Damage / min
847 vs 703
77 of 100 against junglers, and it matters: the better half of Emerald junglers wins 58% of games, the other half 40%.
Solo kills / game
2.0 vs 1.3
74 of 100 against junglers, and it matters: the better half of Emerald junglers wins 58% of games, the other half 44%.
Team damage share
23% vs 19%
84 of 100 against junglers. Keep it; it is part of how the games get won.
Identity
Carry
The team's damage runs through them.
Among junglers, damage leads at 68 of 100, built on 23% team damage share and 857 damage a minute. Vision trails at 30, with 0.0 control wards a game.
Among junglers
Emerald junglers with above-median first blood rate win 56% of games; below it, 48%.
In your wins 0%, in your losses 0% · 12W 16L