Playstyle
14 games
Playstyle radar
14 gamesCompared with Master+ bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
42
of 100
Damage
Damage per minute and share of the team's damage
59
of 100
Farming
CS pace, gold income and early-lane farm
33
of 100
Vision
Vision score, control wards and ward clears
31
of 100
Objectives
Epic monsters, objective damage and plates
32
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
16
of 100
What to work on
14 gamesSurvivabilityStart here
Deaths / min
0.38 vs 0.22 typical
Stay out of the fog when the enemy jungler is unseen.
Farming
CS / min
6.6 vs 7.9 typical
Catch the side wave between fights instead of standing in the river.
Survivability
Time spent dead
17% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Strengths
Damage / min
1022 vs 876
79 of 100 against bot laners, and it matters: the better half of Master+ bot laners wins 65% of games, the other half 39%.
Solo kills / game
1.4 vs 0.7
92 of 100 against bot laners, and it matters: the better half of Master+ bot laners wins 59% of games, the other half 47%.
Kill participation
51% vs 48%
72 of 100 against bot laners, and it matters: the better half of Master+ bot laners wins 56% of games, the other half 49%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among bot laners, damage leads at 56 of 100, built on 902 damage a minute and 22% team damage share. Survivability trails at 15, with 0.33 deaths a minute.
Among bot laners
Master+ bot laners with fewer deaths a minute than the median win 72% of games; with more, 33%.
Master+ bot laners with above-median CS a minute win 62% of games; below it, 42%.
Master+ bot laners with less time spent dead than the median win 68% of games; with more, 36%.