Playstyle
19 games
Playstyle radar
19 gamesCompared with Diamond junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
58
of 100
Damage
Damage per minute and share of the team's damage
73
of 100
Farming
CS pace, gold income and early-lane farm
41
of 100
Vision
Vision score, control wards and ward clears
48
of 100
Objectives
Epic monsters, objective damage and plates
45
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
57
of 100
What to work on
19 gamesNothing stands out below the norm
Every rated stat sits at or above what is typical for junglers. The strengths below are where the margin is widest.
Not a priority
Strengths
Turret plates / game
6.0 vs 4.2
80 of 100 against junglers, and it matters: the better half of Diamond junglers wins 76% of games, the other half 24%.
Deaths / min
0.17 vs 0.20
74 of 100 against junglers, and it matters: the better half of Diamond junglers wins 71% of games, the other half 24%.
Damage / min
823 vs 707
73 of 100 against junglers, and it matters: the better half of Diamond junglers wins 57% of games, the other half 38%.
Identity
Carry
The team's damage runs through them.
Among junglers, damage leads at 68 of 100, built on 20% team damage share and 748 damage a minute. Farming trails at 37, with 4.1 CS at 10 min.
Among junglers