Playstyle
42 games
Playstyle radar
42 gamesCompared with Diamond mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
51
of 100
Damage
Damage per minute and share of the team's damage
55
of 100
Farming
CS pace, gold income and early-lane farm
54
of 100
Vision
Vision score, control wards and ward clears
80
of 100
Objectives
Epic monsters, objective damage and plates
29
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
58
of 100
What to work on
42 gamesObjectivesStart here
Epic monsters / game
0.4 vs 0.9 typical
Be at the dragon pit before it spawns, not after the fight is over.
Objectives
Objective damage / min
259 vs 293 typical
Hit the objective while the team holds the area instead of chasing.
Farming
CS / min
6.6 vs 6.8 typical
Catch the side wave between fights instead of standing in the river.
Strengths
Vision score / min
1.23 vs 0.87
98 of 100 against Zoe players, and it matters: the better half of Zoe mid laners wins 55% of games, the other half 48%.
Control wards / game
4.0 vs 1.3
95 of 100 against Zoe players. Keep it; it is part of how the games get won.
Identity
Vision Keeper
Controls the map with wards and sweeps.
Among mid laners, vision leads at 85 of 100, built on 4.1 control wards a game and 1.21 vision score a minute. Objectives trails at 26, with 0.4 epic monsters a game.
Among mid laners
Zoe mid laners with above-median epic monsters a game win 76% of games; below it, 43%.
In your wins 0.6, in your losses 0.2 · 22W 20L
Zoe mid laners with above-median objective damage a minute win 77% of games; below it, 26%.
In your wins 306, in your losses 203 · 22W 20L
Zoe mid laners with above-median CS a minute win 56% of games; below it, 47%.
In your wins 6.5, in your losses 6.8 · 22W 20L