Playstyle radar
38 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
51
of 100
Damage
Damage per minute and share of the duo's damage
26
of 100
Frontline
Damage soaked and mitigated for the duo
11
of 100
Utility
Healing and shielding for the duo
100
of 100
Control
Crowd control uptime and immobilizations
63
of 100
Mechanics
Skillshots landed and dodged
57
of 100
What to work on
38 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
FrontlineStart here
Damage mitigated / min
1707 vs 2642 typical
Take the burst on your shields and resistances, not on your partner.
Damage
Damage / min
1269 vs 1552 typical
Commit abilities early in the round instead of saving them; rounds are short.
Damage
Team damage share
9% vs 11% typical
Add your damage to every trade your partner takes.
Strengths
CC seconds / min
3.4 vs 2.1
88 of 100 against Arena players, and it matters: the better half of Arena players wins 41% of games, the other half 26%.
Ally heal + shield / min
372 vs 51
100 of 100 against Arena players, and it matters: the better half of Arena players wins 37% of games, the other half 32%.
Heals + shields / min
372 vs 51
100 of 100 against Arena players, and it matters: the better half of Arena players wins 37% of games, the other half 32%.
Identity
Guardian
Keeps the duo standing with heals and shields.
Among Arena players, utility leads at 100 of 100, built on 372 ally heal + shield a minute and 372 heals + shields a minute. Frontline trails at 11, with 8% damage taken share.
Among Arena players
Arena players with above-median damage mitigated a minute win 49% of games; below it, 18%.
In your wins 2131, in your losses 1123 · 22W 16L
Arena players with above-median damage a minute win 56% of games; below it, 10%.
In your wins 1598, in your losses 817 · 22W 16L
Arena players with above-median team damage share win 41% of games; below it, 26%.
In your wins 9%, in your losses 10% · 22W 16L