Playstyle
16 games
Playstyle radar
16 gamesCompared with Master+ bot laners, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
62
of 100
Damage
Damage per minute and share of the team's damage
91
of 100
Farming
CS pace, gold income and early-lane farm
62
of 100
Vision
Vision score, control wards and ward clears
53
of 100
Objectives
Epic monsters, objective damage and plates
45
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
36
of 100
What to work on
16 gamesObjectivesStart here
Epic monsters / game
0.9 vs 1.4 typical
Be at the dragon pit before it spawns, not after the fight is over.
Survivability
Time spent dead
11% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Survivability
Deaths / min
0.24 vs 0.22 typical
Stay out of the fog when the enemy jungler is unseen.
Strengths
Kills / min
0.54 vs 0.27
100 of 100 against bot laners, and it matters: the better half of Master+ bot laners wins 70% of games, the other half 34%.
Damage / min
1586 vs 873
100 of 100 against bot laners, and it matters: the better half of Master+ bot laners wins 65% of games, the other half 39%.
Gold / min
627 vs 497
100 of 100 against bot laners, and it matters: the better half of Master+ bot laners wins 74% of games, the other half 30%.
Identity
Carry
The team's damage runs through them.
Among bot laners, damage leads at 91 of 100, built on 34% team damage share and 1310 damage a minute. Survivability trails at 36, with 11% time spent dead.
Among bot laners
Master+ bot laners with above-median epic monsters a game win 78% of games; below it, 35%.
Master+ bot laners with less time spent dead than the median win 68% of games; with more, 36%.
Master+ bot laners with fewer deaths a minute than the median win 72% of games; with more, 33%.