Playstyle
24 games
Playstyle radar
24 gamesCompared with Gold top laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
36
of 100
Damage
Damage per minute and share of the team's damage
55
of 100
Farming
CS pace, gold income and early-lane farm
42
of 100
Vision
Vision score, control wards and ward clears
40
of 100
Objectives
Epic monsters, objective damage and plates
30
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
24
of 100
What to work on
24 gamesSurvivabilityStart here
Time spent dead
16% vs 11% typical
Avoid the late death that costs a minute of the map when every second counts.
Survivability
Deaths / min
0.28 vs 0.21 typical
Stay out of the fog when the enemy jungler is unseen.
Objectives
Epic monsters / game
0.3 vs 0.8 typical
Be at the dragon pit before it spawns, not after the fight is over.
Not a priority
Identity
All-Rounder
No axis stands out above the pack.
Among top laners, damage leads at 53 of 100, built on 894 damage a minute and 22% team damage share. Survivability trails at 23, with 16% time spent dead.
Among top laners
Gold top laners with less time spent dead than the median win 64% of games; with more, 35%.
In your wins 14%, in your losses 18% · 12W 12L
Gold top laners with fewer deaths a minute than the median win 67% of games; with more, 32%.
In your wins 0.24, in your losses 0.32 · 12W 12L
Gold top laners with above-median epic monsters a game win 68% of games; below it, 32%.
In your wins 1.1, in your losses 0.3 · 12W 12L