Playstyle
19 games
Playstyle radar
19 gamesCompared with Platinum junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
27
of 100
Damage
Damage per minute and share of the team's damage
20
of 100
Farming
CS pace, gold income and early-lane farm
42
of 100
Vision
Vision score, control wards and ward clears
39
of 100
Objectives
Epic monsters, objective damage and plates
45
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
67
of 100
What to work on
19 gamesDamageStart here
Damage / min
584 vs 726 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Aggression
Kills / min
0.22 vs 0.29 typical
Convert the leads you build into kills on the map instead of resetting on them.
Objectives
Turret plates / game
3.0 vs 4.3 typical
Push for plates after a won trade instead of resetting.
Not a priority
Strengths
Deaths / min
0.12 vs 0.18
92 of 100 against Naafiri players, and it matters: the better half of Naafiri junglers wins 73% of games, the other half 25%.
Epic monsters / game
3.4 vs 2.7
75 of 100 against Naafiri players, and it matters: the better half of Naafiri junglers wins 83% of games, the other half 31%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among junglers, survivability leads at 72 of 100, built on 0.15 deaths a minute and 9% time spent dead. Damage trails at 24, with 16% team damage share.
Among junglers
Naafiri junglers with above-median damage a minute win 61% of games; below it, 37%.
Naafiri junglers with above-median kills a minute win 67% of games; below it, 31%.
Naafiri junglers with above-median turret plates a game win 77% of games; below it, 26%.