Playstyle radar
60 gamesCompared with Master+ top laners, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
53
of 100
Damage
Damage per minute and share of the team's damage
54
of 100
Farming
CS pace, gold income and early-lane farm
39
of 100
Vision
Vision score, control wards and ward clears
20
of 100
Objectives
Epic monsters, objective damage and plates
47
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
23
of 100
last 60season253 games
What to work on
60 gamesSurvivabilityStart here
Deaths / min
0.28 vs 0.24 typical
Stay out of the fog when the enemy jungler is unseen.
Farming
CS / min
7.2 vs 7.8 typical
Catch the side wave between fights instead of standing in the river.
Farming
CS at 10 min
66.8 vs 76.8 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Identity
Carry
The team's damage runs through them.
Among top laners, damage leads at 62 of 100, built on 24% team damage share and 863 damage a minute. Survivability trails at 18, with 0.29 deaths a minute.
Among top laners
Jayce top laners with fewer deaths a minute than the median win 65% of games; with more, 31%.
This season, in your wins 0.23, in your losses 0.32 · 127W 126L
Jayce top laners with above-median CS a minute win 56% of games; below it, 40%.
This season, in your wins 7.1, in your losses 6.9 · 127W 126L
Jayce top laners with above-median CS at 10 min win 52% of games; below it, 44%.
This season, in your wins 55.6, in your losses 60.9 · 127W 126L