Playstyle
21 games
Playstyle radar
21 gamesCompared with Emerald mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
35
of 100
Damage
Damage per minute and share of the team's damage
46
of 100
Farming
CS pace, gold income and early-lane farm
26
of 100
Vision
Vision score, control wards and ward clears
44
of 100
Objectives
Epic monsters, objective damage and plates
34
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
44
of 100
What to work on
21 gamesAggressionStart here
Solo kills / game
0.4 vs 2.2 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Damage
Damage / min
707 vs 866 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Farming
CS / min
6.1 vs 7.1 typical
Catch the side wave between fights instead of standing in the river.
Identity
All-Rounder
No axis stands out above the pack.
Among mid laners, survivability leads at 48 of 100, built on 0.23 deaths a minute and 12% time spent dead. Farming trails at 30, with 5.5 CS a minute.
Among mid laners
Emerald mid laners with above-median solo kills a game win 61% of games; below it, 42%.
Emerald mid laners with above-median damage a minute win 60% of games; below it, 39%.
Emerald mid laners with above-median CS a minute win 55% of games; below it, 44%.