Playstyle
17 games
Playstyle radar
17 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
8
of 100
Damage
Damage per minute and share of the duo's damage
15
of 100
Frontline
Damage soaked and mitigated for the duo
33
of 100
Utility
Healing and shielding for the duo
45
of 100
Control
Crowd control uptime and immobilizations
65
of 100
Mechanics
Skillshots landed and dodged
45
of 100
What to work on
17 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
DamageStart here
Damage / min
1037 vs 1552 typical
Commit abilities early in the round instead of saving them; rounds are short.
Frontline
Damage mitigated / min
1951 vs 2642 typical
Take the burst on your shields and resistances, not on your partner.
Damage
Team damage share
9% vs 11% typical
Add your damage to every trade your partner takes.
Strengths
Immobilizations / game
49.3 vs 33.6
72 of 100 against Arena players, and it matters: the better half of Arena players wins 39% of games, the other half 28%.
Identity
Controller
Locks enemies down and wins the round.
Among Arena players, control leads at 65 of 100, built on 49.3 immobilizations a game and 2.4 CC seconds a minute. Placement trails at 8, with 4.4 average placement.
Among Arena players
Arena players with above-median damage a minute win 56% of games; below it, 10%.
Arena players with above-median damage mitigated a minute win 49% of games; below it, 18%.
Arena players with above-median team damage share win 41% of games; below it, 26%.