Playstyle
52 games
Playstyle radar
52 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
50
of 100
Damage
Damage per minute and share of the duo's damage
58
of 100
Frontline
Damage soaked and mitigated for the duo
64
of 100
Utility
Healing and shielding for the duo
47
of 100
Control
Crowd control uptime and immobilizations
33
of 100
Mechanics
Skillshots landed and dodged
67
of 100
What to work on
52 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
ControlStart here
CC seconds / min
1.6 vs 2.1 typical
Layer crowd control into the duo's damage windows to lock a round down.
Control
Immobilizations / game
26.9 vs 33.6 typical
Land the lockdown on the carry, not the frontliner.
Strengths
Skillshots dodged / min
4.9 vs 3.5
71 of 100 against Arena players, and it matters: the better half of Arena players wins 41% of games, the other half 25%.
Damage taken share
12% vs 11%
71 of 100 against Arena players, and it matters: the better half of Arena players wins 36% of games, the other half 30%.
Identity
Technician
Precise casting under pressure.
Among Arena players, mechanics leads at 67 of 100, built on 4.9 skillshots dodged a minute and 1.0 skillshots hit a minute. Control trails at 33, with 1.6 CC seconds a minute.
Among Arena players
Arena players with above-median CC seconds a minute win 41% of games; below it, 26%.
In your wins 2.1, in your losses 1.1 · 27W 25L
Arena players with above-median immobilizations a game win 39% of games; below it, 28%.
In your wins 38.8, in your losses 14.1 · 27W 25L