Playstyle radar
26 gamesCompared with Emerald mid laners, blended with Emerald players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
58
of 100
Damage
Damage per minute and share of the team's damage
62
of 100
Farming
CS pace, gold income and early-lane farm
29
of 100
Vision
Vision score, control wards and ward clears
55
of 100
Objectives
Epic monsters, objective damage and plates
36
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
42
of 100
What to work on
26 gamesFarmingStart here
CS / min
5.5 vs 7.1 typical
Catch the side wave between fights instead of standing in the river.
Farming
CS at 10 min
63.7 vs 73.6 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Objectives
Objective damage / min
260 vs 315 typical
Hit the objective while the team holds the area instead of chasing.
Strengths
Solo kills / game
4.8 vs 2.1
100 of 100 against mid laners, and it matters: the better half of Emerald mid laners wins 61% of games, the other half 42%.
Damage / min
1081 vs 851
92 of 100 against mid laners, and it matters: the better half of Emerald mid laners wins 60% of games, the other half 39%.
Kills / min
0.34 vs 0.24
83 of 100 against mid laners, and it matters: the better half of Emerald mid laners wins 63% of games, the other half 35%.
Identity
Carry
The team's damage runs through them.
Among mid laners, damage leads at 62 of 100, built on 23% team damage share and 887 damage a minute. Farming trails at 29, with 5.1 CS a minute.
Among mid laners
Emerald mid laners with above-median CS a minute win 55% of games; below it, 44%.
In your wins 5.3, in your losses 4.9 · 10W 16L
Emerald mid laners with above-median CS at 10 min win 53% of games; below it, 45%.
In your wins 47.1, in your losses 52.5 · 10W 16L
Emerald mid laners with above-median objective damage a minute win 72% of games; below it, 26%.
In your wins 540, in your losses 185 · 10W 16L