Playstyle
35 games
Playstyle radar
35 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
67
of 100
Damage
Damage per minute and share of the duo's damage
52
of 100
Frontline
Damage soaked and mitigated for the duo
48
of 100
Utility
Healing and shielding for the duo
100
of 100
Control
Crowd control uptime and immobilizations
86
of 100
Mechanics
Skillshots landed and dodged
75
of 100
What to work on
35 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
FrontlineStart here
Damage taken share
9% vs 11% typical
Body-block for the duo partner; the seconds you buy decide rounds.
Strengths
Damage mitigated / min
3733 vs 2642
74 of 100 against Arena players, and it matters: the better half of Arena players wins 49% of games, the other half 18%.
CC seconds / min
3.4 vs 2.1
88 of 100 against Arena players, and it matters: the better half of Arena players wins 41% of games, the other half 26%.
Immobilizations / game
57.9 vs 33.6
85 of 100 against Arena players, and it matters: the better half of Arena players wins 39% of games, the other half 28%.
Identity
Guardian
Keeps the duo standing with heals and shields.
Among Arena players, utility leads at 100 of 100, built on 751 ally heal + shield a minute and 751 heals + shields a minute. Frontline trails at 48, with 9% damage taken share.
Among Arena players
Arena players with above-median damage taken share win 36% of games; below it, 30%.
In your wins 8%, in your losses 11% · 22W 13L