Playstyle
60 games
Playstyle radar
60 gamesCompared with Diamond mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
54
of 100
Damage
Damage per minute and share of the team's damage
42
of 100
Farming
CS pace, gold income and early-lane farm
35
of 100
Vision
Vision score, control wards and ward clears
37
of 100
Objectives
Epic monsters, objective damage and plates
47
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
65
of 100
What to work on
60 gamesFarmingStart here
CS at 10 min
65.7 vs 74.3 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Farming
CS / min
6.5 vs 7.2 typical
Catch the side wave between fights instead of standing in the river.
Vision
Control wards / game
0.1 vs 0.6 typical
Buy a control ward on most backs and place it where the next fight happens.
Strengths
Kills / min
0.32 vs 0.25
76 of 100 against mid laners, and it matters: the better half of Diamond mid laners wins 62% of games, the other half 33%.
First blood rate
18% vs 8%
75 of 100 against mid laners, and it matters: the better half of Diamond mid laners wins 55% of games, the other half 47%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among mid laners, survivability leads at 67 of 100, built on 0.18 deaths a minute and 9% time spent dead. Farming trails at 36, with 63.3 CS at 10 min.
Among mid laners
Diamond mid laners with above-median CS at 10 min win 52% of games; below it, 44%.
This season, in your wins 61.3, in your losses 62.4 · 28W 39L
Diamond mid laners with above-median CS a minute win 53% of games; below it, 42%.
This season, in your wins 7.0, in your losses 6.4 · 28W 39L
Diamond mid laners with above-median control wards a game win 51% of games; below it, 45%.
This season, in your wins 0.1, in your losses 0.1 · 28W 39L