Playstyle
18 games
Playstyle radar
18 gamesRated against Master+ players in each role, blended with players on the same champions.
Archetype
Carry
The team's damage runs through them.
Damage carries this profile at 85 of 100, built on 580 damage a minute and 15% team damage share. Objectives trails at 17, with 0.5 epic monsters a game.
Traits
Where to improve
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
56
of 100
Damage
Damage per minute and share of the team's damage
85
of 100
Utility
Healing, shielding, lockdown and saves for allies
52
of 100
Vision
Vision score, control wards and ward clears
23
of 100
Objectives
Epic monsters, objective damage and plates
17
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
27
of 100