Playstyle radar
60 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
42
of 100
Damage
Damage per minute and share of the duo's damage
55
of 100
Frontline
Damage soaked and mitigated for the duo
37
of 100
Utility
Healing and shielding for the duo
34
of 100
Control
Crowd control uptime and immobilizations
32
of 100
Mechanics
Skillshots landed and dodged
55
of 100
last 60season151 games
What to work on
60 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
FrontlineStart here
Damage mitigated / min
2150 vs 2642 typical
Take the burst on your shields and resistances, not on your partner.
Control
CC seconds / min
1.7 vs 2.1 typical
Layer crowd control into the duo's damage windows to lock a round down.
Control
Immobilizations / game
24.4 vs 33.6 typical
Land the lockdown on the carry, not the frontliner.
Identity
Contender
No axis stands out above the field.
Among Arena players, damage leads at 55 of 100, built on 12% team damage share and 1593 damage a minute. Control trails at 32, with 24.4 immobilizations a game.
Among Arena players
Arena players with above-median damage mitigated a minute win 49% of games; below it, 18%.
This season, in your wins 2557, in your losses 1609 · 73W 78L
Arena players with above-median CC seconds a minute win 41% of games; below it, 26%.
This season, in your wins 1.7, in your losses 1.0 · 73W 78L
Arena players with above-median immobilizations a game win 39% of games; below it, 28%.
This season, in your wins 23.1, in your losses 17.4 · 73W 78L