Playstyle
12 games
Playstyle radar
12 gamesCompared with Platinum bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
29
of 100
Damage
Damage per minute and share of the team's damage
28
of 100
Farming
CS pace, gold income and early-lane farm
34
of 100
Vision
Vision score, control wards and ward clears
39
of 100
Objectives
Epic monsters, objective damage and plates
28
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
51
of 100
What to work on
12 gamesObjectivesStart here
Turret plates / game
5.9 vs 9.2 typical
Push for plates after a won trade instead of resetting.
Damage
Damage / min
724 vs 856 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Aggression
Kills / min
0.19 vs 0.27 typical
Convert the leads you build into kills on the map instead of resetting on them.
Strengths
Vision score / min
0.85 vs 0.64
80 of 100 against bot laners, and it matters: the better half of Platinum bot laners wins 53% of games, the other half 46%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among bot laners, survivability leads at 53 of 100, built on 11% time spent dead and 0.23 deaths a minute. Aggression trails at 28, with 0.17 kills a minute.
Among bot laners
Platinum bot laners with above-median turret plates a game win 78% of games; below it, 22%.
Platinum bot laners with above-median damage a minute win 62% of games; below it, 37%.
Platinum bot laners with above-median kills a minute win 66% of games; below it, 33%.